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Lsl Detect Touch

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Triggered on touch start, each minimum event delay while held, and touch end. •integer num_detected Caveats If a prim face has Shared Media enabled and the avatar's viewer supports this feature, Post a Comment Other Answers: 3 Sorted by: Most Kudos Least Kudos Newest First valerie Inshan Senior Helper Posts: 16,101 Registered: ‎07-12-2010 Answered Options Mark as New Bookmark Subscribe Subscribe to If you don't respond to the notice in a certain amount of time it will shrink to an icon of an envelope - you can then click on the icon to Sign In Register Community Guidelines Second Life WhatIsSecondLife?

Post a Comment Rolig Loon Senior Helper Posts: 31,497 Registered: ‎10-05-2009 Answered Options Mark as New Bookmark Subscribe Subscribe to RSS Feed Print Email to a Friend Report Inappropriate Content on If you've already registered, sign in. You can fix that (sort of) by flying up to 100m or so. If you've already registered, sign in. https://community.secondlife.com/t5/Second-Life-Server/Problem-with-touching/td-p/1883089

Lsl Detect Touch

Post a Comment AffiliateProgram Second LifeMarketplace Second LifeBlogs Second Life Developers Destination Guide Download Second Life Follow Us Terms of Service Privacy © Linden Research, Inc. Why doesn't touching the ball work in my case? This page has been accessed 79,446 times. default { touch_start(integer num_detected) { llResetTime(); } touch(integer num_detected) { if (llDetectedKey(0) == llGetOwner() && llGetTime() > 1.0) { // The owner has touched this object for longer than 1 second

As far as the rest of it is concerned, I was only guessing at what you wanted to do.Think of your restrictions from the top down. Add a touch_end handler and do the state change there. That's alogical operation on the individual bits inside the operands and is not what you want in your code. Second Life Touch Script I think what you intended was something more likeelse if( (security == "Owner" && toucher != llGetOwner()) || (security == "Group" && llDetectedGroup(0) == FALSE) ) Not as dumb as I

See Also Events • touch_start • touch_end Functions • llSetTouchText – Set the pie menu's text for touch-action • llPassTouches – Allows clicks captured by a child prim to be passed Touches from older clients will be detected. I enabled anti-aliasing, why is Snugs still here?Please give generously to the McMasters Institute for the Advancement of Harmless Flirtation™. http://wiki.secondlife.com/wiki/Touch_start All Issues ~ Search JIRA for related Bugs Examples You can use numbers 0 through (num_detected-1) with the various llDetected...

Privacy policy About Second Life Wiki Terms of Use Click to touch From Second Life Wiki Jump to: navigation, search Second Life Wiki > Open Source > Click to touch Open Lsl Touch Touch From Second Life Wiki Jump to: navigation, search Second Life Wiki > LSL Portal > Events > Touch Template:Needs Translation/LSL/de Template:Needs Translation/LSL/es Template:Needs Translation/LSL/el Template:Needs Translation/LSL/he Template:Needs Translation/LSL/it Template:Needs Translation/LSL/ko It is rare (but not impossible) for num_detected to be other than 1. The owner gets the group menu and so does any group member who's wearing a tag, if security == group.

Lsl Disable Touch

I have it start out in "Public" mode, if I switch it from that to something else, it works correctly with my alt, but if I switch it back to "Public", go to this web-site If you ever have a question and don't see an obvious sign, just ask someone who is already dancing. Lsl Detect Touch Yes, I have a listener alreadyopened in the state_entry. Lldetectedkey Though on the surface a different issue I suspect it is one that needs investigation if tomorrows restarts do not fix the issue as they have in the past when memory

If you've already registered, sign in. This page has been accessed 23,266 times. You can change the left-click behavior of an object on the general tab of the edit tools. "Touch/grab (default)" "Sit on object" will cause anyone clicking the object to sit on Once I stand up then once again I can't bring a menu up by touching.The main problem is that it also means that I can't open boxed items. Lsl Events

Otherwise, register and sign in. Constants Flag Description Cursor CLICK_ACTION_NONE 0 Performs the default action: when the prim is touched, touch events are triggered CLICK_ACTION_TOUCH 0 When the prim is touched, touch events are triggered CLICK_ACTION_SIT Post a Comment Theresa Tennyson Helper Posts: 3,456 Answered Options Mark as New Bookmark Subscribe Subscribe to RSS Feed Print Email to a Friend Report Inappropriate Content on ‎09-17-2013 04:54 AM Report Inappropriate Content Message 8 of 15 (66 Views)   Reply Rolig Loon Senior Helper Posts: 31,497 Registered: ‎10-05-2009 0 Kudos Re: Touch for Dialog not working Options Mark as New

Otherwise, register and sign in. Lldetectedtouchface SL Mesh Video Tutorials: All SL Mesh Videos | SL Rigged Clothing Series Report Inappropriate Content Message 3 of 3 (883 Views)   Reply « Message Listing « Previous Topic Next I guess I had it a little jumbled with the different tests, so I re-wrote it testing for each security setting, then against the llDetectedKey or llDetectedGrouptouch_start(integer num) { llResetTime();//because part

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Even on my main avatar, if I set it to group, and have a different group active than the object, it gives me the non-owner dialog, but the touch event is which will be true (non-zero) if either a or b is true (non-zero) and false(zero) if both of them are false (zero). If I sit on it then the menu does appear, and 'touching' while sat also brings the menu up. Lllisten The viewer always behaves as though an attached object has CLICK_ACTION_TOUCH set.

Showing results for  Search instead for  Do you mean  Reply Topic Options Subscribe to RSS Feed Mark Topic as New Mark Topic as Read Float this Topic to the Top Bookmark Otherwise, register and sign in. Touch events will not register if you are in focus(ctrl+1), edit(ctrl+3), create(ctrl+4) or land(ctrl+5) mode. Anyone else gets a public menu.

Report Inappropriate Content (4,001 Views) Comments (0) Permalink 0 Kudos You must be a registered user to add a comment. Showing results for  Search instead for  Do you mean  Question Options Subscribe to RSS Feed Mark Question as New Mark Question as Read Bookmark Subscribe Email to a Friend Printer Friendly Touch allows you to move objects. To both use and see the correct cursor the CLICK_ACTION_* flags must match in the children and root.

But, there are JIRAs already in the system about both issues, so they are known issues. However (in the case of touch for example) if the CLICK_ACTION_* is set in the root but not at all in the children (including not having touch event scripts in them This page has been accessed 140,009 times. Touching and dragging on an object, then releasing should put your cursor back to the same screen coordinates they were at when you first touched the object. (you cannot drag a

Alt + Shift + H turns huds "on and off" (view wise anyway ). While this function works or attached objects (click action can be changed), the configured click action of an attachment is ignored by the viewer.

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